A Time For Trumpets - The Battle of the Bulge, December 1944
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A Time For Trumpets - The Battle of the Bulge, December 1944

Code de produit : GMT2002

A Time for Trumpets (ATFT) is a battalion level game of the Battle of the Bulge. The game system incorporates a number of concepts from two the highly playable games on the same subject: Bitter Woods by The Avalon Hill Game Company and the iconic battalion level Wacht am Rhein from SPI in 1977. In addition, the command and control concepts devised for the TAHGC version of The Siege of Jerusalem were utilized.

Game concepts include: HQ activation status (active or resting), fatigue and exhaustion, command and control, formation supply, supply by air, German fuel shortages, American supply dumps,  ground conditions, atmospheric conditions, air strafing and interdiction, construction of defensive positions and bridges, demolition, sacrosanct formation boundaries, limited winter movement across rivers and streams, strategic movement, infiltration due to limited visibility, over-run of vulnerable units, German night combat advantage, Kampfgruppe Peiper Breakout, German Nebelwerfer Operations, German FA Operations, Allied FA Operations, Time on Target, terrain effects for ground combat, weapons effects on ground combat, exploitation after combat, etc.
  • Auteur : Bruno Sinigaglio
  • Artiste : Steve Bradford, Charlie Kibler, and Mark Simonitch
  • Nombre de joueurs : 2 - 5
  • Âge recommandé : 12+
  • Langue : EN